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ABX VR FOMO: spreading the love

Tuesday, 22 November 2016

VR Presentation ABX2016 VR in ArchitectureLast week Cameron Reid and I represented the Shepley Bulfinch Geeks by participating in Construction VR’s booth and ABX2016. It was a collaborative effort of groups in the area who are using VR within the AEC industry. It was exhilarating to be part of a true community of VR enthusiasts who weren’t looking to sell a product, but were excited to share their experiences and provide support for those looking to bring VR into their own practice.

We had visitors from all over the AEC community, including a number of ...[more]

Lab of the Future Meetup

Tuesday, 15 November 2016

Image Collage-Recovered 1

On Wednesday, November 2nd, Shepley Bulfinch was proud to host the Boston-area “Lab of the Future” Meetup group’s first official meetup at our office. With Lab Design as the theme for the first meetup, organizers Lindsey Christensen and Robin Shin arranged for the discussion to revolve around laboratory design happening in our own backyards at Harvard and MIT. After mingling over pizza and drinks (courtesy of the event’s co-sponsor TetraScience), attendees took their seats for the two-part presentation.

The Harvard piece focused on the new Pagliuca Harvard Life ...[more]

Virtual Reality and the spaces we share

Wednesday, 13 April 2016

VR experience - client meetingVirtual reality is a powerful tool for designers. While still in the early stages of development in architecture, with this tool, we can offer our clients a familiar language for understanding design, beyond the interpretation of 2D drawings or even 3D models. Sharing this type of experience eliminates the need to explain what a space is or how it functions. It allows us to be a fly on the wall, and gives us greater insight into how people will intuitively perceive and navigate through spaces.

Using virtual reality has an aspect ...[more]

Virtual reality and design on a human scale

Friday, 6 November 2015

Justin MillerEveryone in the design community is talking about Virtual Reality, and that’s not surprising. It seems like every new design tool and technology comes with a promise to help us work more efficiently and more effectively. As a rookie user, I have to say that my VR experience has opened my eyes to the future of design.

When Angeline from our IT team mentioned that she’d been developing a virtual tool that would let users experience their 3D SketchUp models in VR, I jumped at the chance to test it on the NICU (neonatal ...[more]

A new home for cardiovascular care

Friday, 20 September 2013

Carle Foundation HospitalA new Heart and Vascular Institute (HVI) opened to patients earlier this month at Carle Foundation Hospital in Urbana, Illinois, consolidating previously scattered cardiovascular services in one location.

The HVI, which provides inpatient and outpatient cardiovascular services, occupies the first two floors of the nine-story tower designed by Shepley Bulfinch. HVI’s new facilities include eight catheterization labs and the relocation of cardiac intensive care. The cardiovascular center stands alongside the neuroscience and intensive care units in the new building.

“It was our goal to achieve a building where a patient could have the care for their ...[more]

Design competition finalist makes a place for community

Thursday, 21 March 2013

flintWhat can you come up with to transform a parking lot into a community gathering place, in the face of financial and logistical constraints? That was the challenge facing design teams in the Flat Lot competition in Flint, Michigan. “Knot Lot,” a Shepley Bulfinch team submission, was chosen as one of five finalists from among 221 entries in the competition, which was sponsored by the Flint (Michigan) Public Art Project and the Flint chapter of the AIA.  Knot Lot and other top entries will be part of an exhibition opening in Flint on April 14.

Organizers asked designers ...[more]

Designing patient bathrooms for the visually impaired

Friday, 14 December 2012

While ADA standards for accessible design strive to provide persons with disabilities the same ease of use and access in a building as a person without disability, they do not take into account the needs of the visually impaired. Unlike patients who are blind, those with low vision have limited sight, and must deal with difficulties that include lack of depth perception, clarity, and the ability to distinguish foreground and background.

To accommodate this patient population, in addition to meeting ADA accessibility requirements related to mobility, the toilet rooms at the Vision Rehabilitation Center (VRC) at Mass Eye and Ear had to address these challenges.

It was clear from the ...[more]

On mid-century modernism

Tuesday, 9 February 2010

When looking at the design aspirations institutions executed in mid-century modernism, one is looking at the forefront of progressive campus design in that era. Concerned at once with the pragmatism of program, form following function, and the honesty of the new building technology of steel and glass, one is looking at a language of forms with universality that could be applied in any place or typological context. What is most striking about many built and unbuilt projects of the mid-century is the theoretical abstrac- tion of the plane on which ...[more]