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What Pokemon Go can teach us about the future of architecture: Part 2

Wednesday, 31 August 2016

AR, Augmented Reality, design, innovation, Pokemon, Pokemon Go future of architecture
In our last post we discussed how, for the first time for many people, Pokemon Go introduced an augmented reality (AR) that is both mobile and interactive, seamlessly integrating digital elements with our physical surroundings. We also posited that as this technology progresses, AR will have a profound effect on the practice of architecture, both on the buildings we design and the tools and methods we use to design them. For this post, we’d like to share a few ideas from these two realms.

But first, imagine augmented ...[more]

What Pokemon Go can teach us about the future of architecture

Wednesday, 27 July 2016

 

Pokemon-Go-Graphic-2(a)_Edited

By now you’ve surely heard about the worldwide phenomenon that is Pokemon Go. For the uninitiated, it is a smartphone game requiring players to move around the real world in order to find and capture fantasy creatures called Pokemon. Once encountered, players see the digitally-created Pokemon overlaid onto the live camera feed of their smartphones.

This type of digital-physical mash-up is referred to as augmented reality (AR for short), and it’s not really that new. The first written description of the concept was made by author L. Frank Baum in 1901. More recently, if you’ve ...[more]

What Pokemon Go can teach us about the future of architecture: Part 2

Wednesday, 31 August 2016

In our last post we discussed how, for the first time for many people, Pokemon Go introduced an augmented reality (AR) that is both mobile and interactive, seamlessly integrating digital elements with our physical surroundings. We also posited that as this technology progresses, AR will have a profound effect on the practice of architecture, both on the buildings we design and the tools and methods we use to design them. For this post, we’d like to share a few ideas from these two realms.

But first, imagine augmented reality has made the leap from the screens of our phones and TVs to wearable devices like Google’s Glass, Microsoft’s HoloLens, or the ...[more]