Tuesday, 22 November 2016
Last week Cameron Reid and I represented the Shepley Bulfinch Geeks by participating in Construction VR’s booth and ABX2016. It was a collaborative effort of groups in the area who are using VR within the AEC industry. It was exhilarating to be part of a true community of VR enthusiasts who weren’t looking to sell a product, but were excited to share their experiences and provide support for those looking to bring VR into their own practice.
We had visitors from all over the AEC community, including a number of ...[more]
Tuesday, 15 November 2016
On Wednesday, November 2nd, Shepley Bulfinch was proud to host the Boston-area “Lab of the Future” Meetup group’s first official meetup at our office. With Lab Design as the theme for the first meetup, organizers Lindsey Christensen and Robin Shin arranged for the discussion to revolve around laboratory design happening in our own backyards at Harvard and MIT. After mingling over pizza and drinks (courtesy of the event’s co-sponsor TetraScience), attendees took their seats for the two-part presentation.
The Harvard piece focused on the new Pagliuca Harvard Life ...[more]
Wednesday, 21 September 2016
The Virginia Commonwealth University Cabell Library project exemplifies the potential to transform an introverted mid-century building into a state-of-the-art facility that enlivens an entire campus.
The existing building lacked critical spaces for individual and group study, collaboration, and social interaction. In response, the addition and renovation nearly double seating capacity and introduce a range of multi-functional, flexible spaces that will allow the ...[more]
Wednesday, 31 August 2016
In our last post we discussed how, for the first time for many people, Pokemon Go introduced an augmented reality (AR) that is both mobile and interactive, seamlessly integrating digital elements with our physical surroundings. We also posited that as this technology progresses, AR will have a profound effect on the practice of architecture, both on the buildings we design and the tools and methods we use to design them. For this post, we’d like to share a few ideas from these two realms.
But first, imagine augmented ...[more]
Thursday, 4 August 2016
This Friday, the lights of the world stage will come on in Rio de Janeiro for the 2016 Summer Olympic Games. It will be the first time the Games will be held in South America, and the first time the “Summer” Olympics will actually be held during the winter. This latter fact, one that many have perhaps not considered, should serve as a reminder for all of us watching to remain cognizant of the discrepancies between the manner in which this event is broadcast and discussed in the international media versus what it ...[more]
Monday, 1 August 2016
Yesterday afternoon, after three long days of toiling away under the I-93 overpass between South Boston and the South End, the Shepley Bulfinch team presented their final design concept, “Chime In,” before an audience of hack-a-thon participants, volunteers, and interested spectators… and the judges selected Chime In for the Most Innovative Design award! Congrats, team!
Over the course of the weekend, Christina Long, Scott Slarksy, Jay Verspyck, Stephen Russell, Laura Tittle, Katharine ...[more]
Tuesday, 29 March 2016
Earlier this month, members of Shepley Bulfinch’s project team were in Richmond for the dedication of the new Cabell Library expansion at Virginia Commonwealth University.
As an intervention in a complex urban context, Cabell Library truly accomplishes the design goals we had intended for it: the way the building massing comfortably nestles into its context, how it responds to change of scale in the urban fabric, the way that building edges and interior space truly engage and activate public campus space, with human activity and interior destinations made legible ...[more]
Friday, 6 November 2015
Everyone in the design community is talking about Virtual Reality, and that’s not surprising. It seems like every new design tool and technology comes with a promise to help us work more efficiently and more effectively. As a rookie user, I have to say that my VR experience has opened my eyes to the future of design.
When Angeline from our IT team mentioned that she’d been developing a virtual tool that would let users experience their 3D SketchUp models in VR, I jumped at the chance to test it on the NICU (neonatal ...[more]